Thursday, February 18, 2010

Creating High Level Shader Language (HLSL) pixel shaders

To create the pixel shaders used in the Swizzler, knowledge of HLSL is necessary. HLSL is quite similar to C at first glance, but it has a lot of fundamental differences. A useful tool for writing shaders is Shazzam.

Shazzam will allow you to easily compile and preview the shader and also automatically generates C# and VB code for easy integration into your project. Here's a brief HLSL tutorial for you beginners out there.

Sunday, February 14, 2010

Tinting and Sepia Effect

It's pretty easy and straightforward to apply monochrome tinting using the Swizzler. One of the most famous monochrome effects that is widely used is the sepia effect.

Thursday, February 11, 2010

Lomo Effect

The Lomo is a type of camera that can produce oversatured photos with a vignette effect and also other effects with different lenses. Here's how to reproduce the Lomo effect using the Swizzler.


Wednesday, February 10, 2010

The Swizzler 0.8 Release



New in this version: