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Digital Dreams in HD
The Swizzler GPU accelerated media player website. Written in C#, WPF and HLSL.
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Monday, January 18, 2010
The Swizzler 0.72 public beta release download
The swizzler 0.72 latest stable public beta is now available for download:
[Download Here]
New features in this version:
Working playlist controls
Transition effects now implemented
Shader effects can be implemented simultaneously with transition effects
Transition effects and transition time can be changed individually for each clip. Just select the clip in the playlist and change the settings. The program will remember them.
Picture display time however, is universal. It can be changed at any time by changing the value in the settings box.
CPU effects for speed comparisons between GPU processing and CPU processing ;)
For best results, make sure the transition time is less than the clip / picture duration.
For even better results, use videos/images of the same resolution.
Shader Effects:
(can be implemented any time during video playback / picture display)
Banded Swirl
Brightness and Contrast
Color Correction
Color Threshold
Directional Blur
Edge Detection
Edge Fade
Emboss
Emboss Color
Erode
Glass Tiles
Grayscale
Invert
Left Sine Mirror
Light Streak
Mirror
Mirrored Sine
Outline
Pinch
Pixelate
Scanlines
Sharpen
Sine Glass
Splitscreen
Splitscreen Flip
Swirl
Toon Shader
Vignette
Water Reflection
Watercolor
Zoom Blur
Transition Effects:
(are implemented when changing from one clip / picture to the next)
-No Transition-
Additive Saturate Transition
Blink Transition
Center Part Transition
Color Bleed In Transition
Cross Transition
Dark Threshold Transition
Dot RGB Transition (Grayscale Fade)
Directional Blur Transition
Fade Transition
Fader Transition
Flower Ripple Transition
Glass Tiles Transition
Grow Transition
Light Threshold Transition
Over Saturate Transition
Radial Wipe Transition
Reflection Transition
Ripple Transition
Saturate Transition
Sine Glass Transition
Shake Transition
Slide Left Transition
Splitscreen Transition
Springy Wave Transition
Water Reflection Transition
Wavy Transition
Wiggle Transition
Wipe Transition
Zoom Blur Transition
Zoom In Blur Transition
Zoom Out Blur Transition
All these effects and transitions are GPU accelerated. The effect names are quite self explanatory except for a few. A video will be uploaded soon to showcase the capabilities of the Swizzler. Stay tuned for further updates and improvements. The Swizzler is WPF, C#, and HLSL powered and is also GPU accelerated. Any comments/feedback are appreciated.
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Video Effects and Transitions Showcase
The Swizzler 0.72 Effects Showcase Video
The Swizzler 0.72 public beta release download
The Swizzler 0.7 public beta coming soon.
The Swizzler 0.1a Download
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